We love exploring the unchartered territory of WebGL so much that we’re always looking for WebGL projects to develop. With the ability to reach video game quality rendering in a web browser experience, we love projects that can fully realize the benefits of WebGL. But as Tom Petty says, “waiting is the hardest part”. So we came up with a clever idea and immediately went into development. With this project, currently named Moonstroll, we’re developing a WebGL experience that will give everyone a chance to walk on the Moon – thanks to Google Moon data and an awesomely, designed space suit. In an homage to the Apollo 11 moon landing and the passing of moonwalker Neil Armstrong, we’re creating a great WebGL experiment. In using geographic and elevation data points from Google Moon and NASA, we can easily create the atmosphere of the moon. We’ve developed and rigged a space character that will give users various views as they walk across the surface of the Moon and post a flag. As with all of our R&D, we started with a mock up of the user experience to give us a guide to follow before getting into the details of programming. We still need a few more weeks of development to get this experience to a great point, but here’s a taste of how we’re getting there.